Drizzt Do'Urden Abilities in Dark Alliance are special moves or ultimate abilities that are tied to the Drizzt Do'Urden. Each character in the game is associated with a group of Abilities that can be activated to execute a powerful move and to gain various effects, buffs, and other bonuses while the ability is active. Abilities are exclusive to each Character and can be unlocked by spending Feat Points in determinate Feats, for example Battlehammer Brew, Whirlwind, etc.

 

All Abilities in Dark Alliance

 

Drizzt Do'Urden Abilities

Blink
Blink

Drizzt enters the Ethereal plane, becoming Invisible. Dealing damage immediately ends the effect, though taking damage does not. When exiting Invisible, Drizzt gains Precision Strikes.

Cloud of Daggers
Cloud of Daggers

Drizzt is surrounded by a swarm of flying daggers. Daggers deal damage and inflict Bleeding.

Faerie Fire
Faerie Fire

Inflicts Cursed and Frightened on monsters within range, causes Goblins to flee.

Battle Trance
Battle Trance

Grants Vampiric and Frenzy to Drizzt

 

All Drizzt Do' Urden Abilities in Dark Alliance Comparison Table

Name
Effect
Requirement
Blink
Blink
Drizzt enters the Ethereal plane, becoming Invisible. Dealing damage immediately ends the effect, though taking damage does not. When exiting Invisible, Drizzt gains Precision Strikes. Starting Character Ability
Cloud of Daggers
Cloud of Daggers
Drizzt is surrounded by a swarm of flying daggers. Daggers deal damage and inflict Bleeding. Starting Character Ability
Faerie Fire
Faerie Fire
Inflicts Cursed and Frightened on monsters within range, causes Goblins to flee. By unlocking Faerie Fire Feat
Battle Trance
Battle Trance
Grants Vampiric and Frenzy to Drizzt By unlocking Battle Trance Feat

 

 

 




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